nosoop
nosoop
There are now [prerelease builds of the extension](https://github.com/nosoop/SMExt-SourceScramble/releases/tag/0.8.0-pre1) that introduce 64-bit support. I briefly tested it against your patches and the manager plugin reports that they were successfully applied, but...
I suspect it might be a dhooks bug if anything. This should be testable by stubbing out the line containing `DHookEnableDetour` and add the attribute `medigun charge is crit boost`...
Nope; that's not it.
Hi! Thanks for the information. That lines up with the Windows crash reports I've been receiving regarding vphysics issues, though unfortunately that doesn't provide information on the direct cause of...
Thanks; definitely doesn't seem like a DHooks thing. The `StopHealing` function seems like the most likely culprit, especially since it doesn't validate the healing entity. I know there were also...
The "unreasonable position [...] from vphysics" and "bogus angles [...] from vphysics" are symptoms that things are indeed going wrong, but it's hard to figure out the root cause from...
Ah, that error appears to be related to #31; make sure you have the gamedata installed on your test server. You may also need to restart the server if you're...
Thanks for the report; this one's not quite a bug, rather behavior that wasn't fleshed out since it was for a joke weapon demonstration. I think this is due to...
As the code itself specifies, it currently only works with syringes due to some known crashes with rockets (arrows, including the Rescue Ranger's repair claw, use rockets as their base)....
On further inspection, rockets don't inherit from the TF base projectile class, so it's just hooking the wrong function (it's hooking `::GetDamageType` on Linux and `::Explode` on Windows). Should be...