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Fast Delaunay triangulation of 2D points implemented in C#.

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https://github.com/nol1fe/delaunator-sharp/blob/f9e28833b4369a73cc2dcc50ce9ebee99b6227f2/DelaunatorSharp/Delaunator.cs#L541 Expected default behaviour of voronoi functions is circumcenter based voronoi. Defaulting to centroids makes the algorithm appear broken. It's also notable that since ForEachVoronoiEdge ignores the optional parameter, that...