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[Enhanement] Use the lua language for scripts in elements

Open Jummit opened this issue 7 years ago • 1 comments

Lua wouldn't be to difficult to implement in C# (I think) and is a lot more powerful than writing an own language.

Maybe take a look here

Jummit avatar Sep 02 '18 07:09 Jummit

Moonsharp would be an option too. It would likely have the same (minor?) issues that the current JavaScript support has. If there is a lot of interest I could investigate it.

For me, the 'Incept' script/macro language was created to avoid having a significant hurdle for setting up the most basic things. I wouldn't really consider removing it as it's still the quickest way for me to develop game components (but that's just because it's what I am used to).

nhmkdev avatar Sep 02 '18 13:09 nhmkdev

Closing this out as no other interest was mentioned.

nhmkdev avatar Apr 03 '24 03:04 nhmkdev