Vadim Grigoruk
Vadim Grigoruk
#827 should be fixed here
This is still pending, we have partly done it, but the sokol lib did not have many APIs such as clipboard support, mouse cursor, etc.
It's funny, but it's by design, you can read multiline text with the gamepad only. 
It could be implemented like a plugin system. The plugins would look like usual `.lua` scripts with system events access (clipboard, history changes...) You can assign these scripts in the...
Don't know atm, we'll invent something :)
> Thoughts? Everything you say sounds reasonable, but what the TIC80 architecture looks like now is the result of the evolution of the project, of course, if I knew right...
> Why are they only "restored" in modes other than RUN? The same problem we fixed earlier with the keyboard registers, the user can break the system mapping from the...
I had such thoughts and it can be done if we extend API for editors (file IO and etc)
Maybe yes, but also we have to find a way to point a user to the saved video because it's hard to do without the console where we have the...
I think it shouldn't be part of the core, we could create an additional instance of `tic_mem` somewhere inside the studio, draw metrics, and blit somewhere next to the `blitCursor()`...