godot_dialogue_manager
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Example Balloon not disappearing when it reaches =>END!
Example Balloon sometimes stays on screen when I clicked a choice that leads to and =>END and it's very annyoing.
Can you provide a tiny project that demonstrates the issue?
I'm going to close this until someone can replicate it or a sample project is attached.
Oh sorry, I completely forgot about this. I'm not going to be at my computer for a while, but I can send an example project soon.