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Lost frames add delay to the stream.
Would it be possible to skip the lost frames instead of waiting for them? I have tweaked the options and it still does the same. 3DS settings: "Quality" is set to 10, "scale" is set to 10, "skip frame" is set to 10 and "wait received" is set to off. Server settings: monitor_index= 0, capture_fps= 15, network_threads=4, server_port=1234
current verison was got delay because of wait for audio frame. this problem will be fix in next version. Capture fps should be 30 fps and netowkr thread only should be around 2.
I will wait for it! But the problem occured also in the previous version, the one without audio streaming.
skip frame is a feature that i will introduce in next version, together with apply video setting mode before start stream. check on #dev-logs channel for more information