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Optimize canvas usage for performance improvements

Open coderabbitai[bot] opened this issue 1 year ago • 0 comments
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The canvas elements used for displaying clues and weapons are potentially performance-heavy, especially on devices with limited resources. A suggested improvement is to implement a lazy loading mechanism for these elements to improve page load times and user experience. This issue was identified in PR #5 and is recommended for future implementation.

coderabbitai[bot] avatar Jun 27 '24 06:06 coderabbitai[bot]