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Type Object Behavior problem

Open ryanjohnvelasco opened this issue 8 years ago • 0 comments

http://gameprogrammingpatterns.com/type-object.html#it's-harder-to-define-behavior-for-each-type Maybe we can use builder pattern? so its like the data from config mapped to Breed become the definition of the actual monster that you will actually build. Each breed have different sets of behaviours.

ryanjohnvelasco avatar Apr 19 '17 09:04 ryanjohnvelasco