three.js
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USDZExporter: Anchoring support
Related issue: Fixed #21995
Description
Until these changes, it wasn't possible to tell AR Quicklook that a USDZ file should be attached to a wall target as opposed to a horizontal surface.
Reference: https://developer.apple.com/documentation/arkit/usdz_schemas_for_ar/preliminary_anchoringapi
This contribution is funded by Tripod Digital.
I guess you can remove these console.log()s?
Also, make sure you use tabs for indentation.
Thank you @mrdoob for your feedback. I've changed the code accordingly.
It seems there is still a merge conflict.
Hm, let me see
Hmm, seems like you changed the indentation to spaces.
arg, VS code auto indentation. I'm used to spaces
There are still some indentation changes left.
Have a look at the diff: https://github.com/mrdoob/three.js/pull/21997/files
Closing in favor of #22854.