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Add glTF extension support for Open Brush shaders
Is your feature request related to a problem? Please describe.
Open Brush glb files don't look right in Hubs, this is the sample file I tested and how the glb looks in hubs
https://github.com/madjin/openbrush_tests/blob/main/all_brushes.glb

This is how it should look:

Describe the solution you'd like Here's the glTF extension with sample code on how to implement: https://github.com/icosa-gallery/three-icosa
It seems that gltfLoader is in this part of the project: https://github.com/mozilla/hubs/blob/master/src/components/gltf-model-plus.js
Describe alternatives you've considered Not sure, I just really want our drawings to work in Hubs so we can have meetings with them and draw particles in places more easily
Additional context There is also a $450 bounty for whomever can solve this issue btw
Can something be done to move this forward? The Open Brush team is very interested in supporting this. If we could get someone to work on it, would a PR be likely to be accepted?
