monkeyman192
monkeyman192
@SystemOFF I should be able to have *something* working fairly soon. I am looking into it a bit now and there is some work to go, but to get it...
Ok, finally going to get around to at least partially fixing this. The current code cannot handle any models that are imported which have materials so this needs to fixed/improved....
@cengelha if you are happy with the solution would you like to close this ticket?
> Any plans to merge this any time soon? :) Sorry I have been on holiday... I am happy to merge. When I get some time and I'm on my...
Sorry, I forgot about this... I'll merge now...
For context, the reason they were removed is because the enum we hard-coded to be associated with this array became a few elements bigger, and so no longer was able...
Hey emoose. I want to try do a bit of work with mbincompiler. I have been modifying it a bit to add custom things to the game, but I am...
I have the same problem with the REWARDTABLE.mbin file.  (This is a side by side comparison of the files, left is original, right is recompiled) I also have a...
I am still having problems with the REWARDTABLE mbin. Doing a simple re-decompile still gives me the 'inventory full' message whenever I interact with something :/
Thank you very much! The latest version fixes the problem!