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Complex rotations break on exported scenes.

Open GTD-Carthage opened this issue 7 years ago • 1 comments

In-Blender shot shows primitive collisions rotated to wrap around some geometry elements.

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In Model Viewer shot shows some objects, especially with rotations on more than two axis, having different rotations entirely.

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Check tests/rotationTest/RotationTest.blend for sample.

GTD-Carthage avatar Sep 20 '18 06:09 GTD-Carthage

@GTD-Carthage does this issue still persist?

monkeyman192 avatar Apr 24 '19 11:04 monkeyman192