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Quaternion must have norm == 1.0 (DOCS UNCLEAR)

Open FlashlightET opened this issue 3 years ago • 1 comments

I am simply trying to rotate a mesh. Why are the docs so unclear??

what ive tried:

pyrender.Node(mesh=mesh, rotation=(1.0, 1.0, 1.0 ,1.0))

pyrender.Node(mesh=mesh, rotation=[1.0, 1.0, 1.0 ,1.0])

pyrender.Node(mesh=mesh, rotation=np.array([1.0, 1.0, 1.0 ,1.0]))

FlashlightET avatar Feb 18 '22 15:02 FlashlightET

but np.array([0.0, 0.0, 0.0, 1.0]) works

FlashlightET avatar Feb 18 '22 15:02 FlashlightET