Consider avoid using base Use Case classes to avoid redundant code
The problem
The base use case classes like UseCase, StreamUseCase etc bring us only one benefit: they keep the use cases interface consistent. They force us to use the run method.
But we never operate with use cases using their base classes, e.g. you will never see
final UseCase<int, int> _calculateSomethingUseCase = injector<CalculateSomethingUsecase>();
It will always be:
final CalculateSomethingUseCase _calculateSomethingUseCase = injector<CalculateSomethingUseCase>();
But by using the base class we are forced to always have a single parameter in the run method. If we'd need two or more parameters, we would be forced to create an Input class. This is:
- Not convenient
- Expands our code base for no reason
// Bad
_myUseCase.run(MyInput(param1: 0, param2: 1));
// Good
_myUseCase.run(param1: 0, param2: 1);
The solution
Remove the inheritance from all the use cases. But then we will have to somehow ensure that all the use cases follow the same interface, having a public run method.
We could use this GitHub action to validate our pull requests to have the same use case structure. You can find an example here, it has a valid PR and an invalid PR.
But it is less convenient than a linter rule that could highlight the error in our IDE right when we code, not when we submit a PR.
So... We can create a linter rule that would validate our use case classes. custom_lint could be used for this purpose — but it needs investigation.