hexapod-robot-simulator
                                
                                
                                
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                        Recomputed Hexapod is sometimes not equal to Updated Hexapod. Why?
https://mithi.github.io/robotics-blog/blog/hexapod-simulator/3-prerelease-2/
The legs are sinking. Problem in
inverse_kinematics_update(), see image below

                                    
                                    
                                    
                                
                                    
                                    
                                    
                                
There must be a wrong assumption in the IK algorithm here...