mifth
mifth
Hi, I've found this bug. Holes between instances in Unreal. Could you check it out please? My HDA: [TestAsset.zip](https://github.com/sideeffects/HoudiniEngineForUnreal-v2/files/7985563/TestAsset.zip)     Houdini Engine 19.0.455 Unreal 5.0.0-1970 https://www.sidefx.com/forum/topic/82822/?page=1#post-355929
- Add axys constraints - Move points of all curves DONE - Surface snapping DONE - Spreading fall off like proportial editing (by users request) - Interactively change control points...
- rotate an instance after creation - draw on screen
Add renderable checkbox as alternative by user request.
- Add history - Add Shear Tool - Add axys constraints - Mirror constraints
Some references from @Pitiwazou : https://youtu.be/GFavxUCB7Ac https://youtu.be/926jWK2nQt8
Hi, Blender crashes when I press the pyside button. I tested blender 2.93 and 3.0. I assume this is because of the copied context.
Hi, it would be cool to add array of vectors. A possibility to get/set such an array. Vectors are used a lot. 
## Problem statement If I switch off "Live Update" then Draw View isn't updated. A Viewport still draws polygons. I attached Video and Blend file. [Video.zip](https://github.com/nortikin/sverchok/files/10047877/Video.zip) [tmp_2.zip](https://github.com/nortikin/sverchok/files/10047881/tmp_2.zip)  ## Expected...
Hi. It would be great if you could add Global Scale value for export/import. For example right now I import FBX into Houdini with 100x scale. And I export fbx...