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macOS: lldb-mi uses 100% when debugging GTESTs

Open H-G-Hristov opened this issue 3 years ago • 4 comments

Type: Bug

Im using the C++ TestMate extension

  1. Place a breakpoint in a GTest
  2. Run debugging on Unit test
  3. The debugger stops on the breakpoint a spinner in Locals turns around indefinitely
  4. Click continue, etc. nothing happens

If a breakpoint is placed in another file (non-GTest), debugging works.

Debugging can be stopped. After multiple starts and restarts there many lldb-mi processes using 100% cpu.

Extension version: 1.12.4 VS Code version: Code 1.70.2 (Universal) (e4503b30fc78200f846c62cf8091b76ff5547662, 2022-08-16T05:36:37.829Z) OS version: Darwin arm64 21.6.0 Modes:

System Info
Item Value
CPUs Apple M1 Pro (8 x 24)
GPU Status 2d_canvas: enabled
canvas_oop_rasterization: disabled_off
direct_rendering_display_compositor: disabled_off_ok
gpu_compositing: enabled
metal: disabled_off
multiple_raster_threads: enabled_on
opengl: enabled_on
rasterization: enabled
raw_draw: disabled_off_ok
skia_renderer: enabled_on
video_decode: enabled
video_encode: enabled
webgl: enabled
webgl2: enabled
Load (avg) 6, 32, 25
Memory (System) 16.00GB (1.90GB free)
Process Argv --crash-reporter-id a7eaff19-94ae-4653-b917-d9aaab19da5d
Screen Reader no
VM 0%
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H-G-Hristov avatar Sep 01 '22 17:09 H-G-Hristov

lldb-mi is an external tool we depend on. You can file an issue at https://github.com/lldb-tools/lldb-mi/issues

WardenGnaw avatar Sep 01 '22 23:09 WardenGnaw

This looks just like https://github.com/lldb-tools/lldb-mi/issues/101#issue-1281765897

Zingam avatar Sep 02 '22 04:09 Zingam

It looks like I have had this issue on a Intel Mac on BigSur even a 1.5 years ago: https://github.com/microsoft/vscode-cpptools/issues/7105

H-G-Hristov avatar Sep 07 '22 13:09 H-G-Hristov

A workaround: https://github.com/microsoft/vscode-cpptools/issues/7240#issuecomment-1107849299 https://stackoverflow.com/questions/58329611/vscode-macos-catalina-doesnt-stop-on-breakpoints-on-c-c-debug/70991654#70991654

Use CodeLLDB:

{
  "version": "0.2.0",
  "configurations": [
      {
          //...other configuration
          "type": "lldb", // change this one from cppdbg to lldb
      }
  ]
}

H-G-Hristov avatar Sep 12 '22 16:09 H-G-Hristov

A workaround: #7240 (comment) https://stackoverflow.com/questions/58329611/vscode-macos-catalina-doesnt-stop-on-breakpoints-on-c-c-debug/70991654#70991654

Use CodeLLDB:

{
  "version": "0.2.0",
  "configurations": [
      {
          //...other configuration
          "type": "lldb", // change this one from cppdbg to lldb
      }
  ]
}

If you use cmake, add this to your settings.json

    "cmake.debugConfig": {
        "type": "lldb"
    },    

yanedge avatar Jun 16 '23 17:06 yanedge

A workaround: #7240 (comment) https://stackoverflow.com/questions/58329611/vscode-macos-catalina-doesnt-stop-on-breakpoints-on-c-c-debug/70991654#70991654 Use CodeLLDB:

{
  "version": "0.2.0",
  "configurations": [
      {
          //...other configuration
          "type": "lldb", // change this one from cppdbg to lldb
      }
  ]
}

If you use cmake, add this to your settings.json

    "cmake.debugConfig": {
        "type": "lldb"
    },    

Could you please add some context. Is it going to fix the lldb-mi issue with cpptools or does it do something else? Or is it for codelldb?

H-G-Hristov avatar Jun 17 '23 06:06 H-G-Hristov

A workaround: #7240 (comment) https://stackoverflow.com/questions/58329611/vscode-macos-catalina-doesnt-stop-on-breakpoints-on-c-c-debug/70991654#70991654 Use CodeLLDB:

{
  "version": "0.2.0",
  "configurations": [
      {
          //...other configuration
          "type": "lldb", // change this one from cppdbg to lldb
      }
  ]
}

If you use cmake, add this to your settings.json

    "cmake.debugConfig": {
        "type": "lldb"
    },    

Could you please add some context. Is it going to fix the lldb-mi issue with cpptools or does it do something else? Or is it for codelldb?

it is for codelldb.

yanedge avatar Jul 13 '23 16:07 yanedge