unitysetup.powershell
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Powershell module for interfacing with Unity installs and projects.
I am evaluating if to adopt for CI this utility but I see that "Test-UnitySetupInstance" only allows to detect the presence of if there is Unity installed but not with...
I'd like to see the CI/CD pipeline be updated to either use Azure pipelines or GitHub actions. I'd also like to setup tests for running the powershell module on hosted...
After installing Unity Editor 2019.4.15f1 with Unity Hub 2.4.2 on Japanese Windows 10 Pro 2004, `Get-UnitySetupInstance` complains with the following error: ```console PS C:\Program Files\Unity\Hub\Editor\2019.4.15f1> Get-UnitySetupInstance 警告: ':' または '}'...
Question, are we also downloading and installing the Android support modules for the sdk/ndk?
ImportPackage in Start-UnityEditor should support relative paths so that the user does not have to resolve their path
It would be useful if Select-UnitySetupInstance -Path accepted the full path to unity.exe as well as the root of an install.
Currently this script assumes that a path is required for the `-logFile` parameter. We can update it to support getting console output. https://docs.unity3d.com/Manual/CommandLineArguments.html: > Specify where Unity writes the Editor...
Infrequently I receive an error from UnitySetup when installing: > "Cannot bind parameter \u0027SecondsRemaining\u0027. Cannot convert value \"NaN\" to type \"System.Int32\". Error: \"Value was either too large or too small...
OS: Mac OSX High Sierra 10.13.6 PS 6.0.2 Error when running Find: (but does seem to find most of the Project instances on my machine) ` Get-YamlDocuments : Exception calling...