MixedReality-GraphicsTools-Unity
MixedReality-GraphicsTools-Unity copied to clipboard
Graphics tools and components for developing Mixed Reality applications in Unity.
## Describe the problem Configuring outline materials is difficult and error prone. ## Describe the solution you'd like Port this custom inspector to Graphics Tools: https://github.com/microsoft/MixedRealityToolkit-Unity/pull/10662 ## Describe alternatives you've...
## Describe the problem Some 3D models in the MRGT (also the MRTK) live in the packages for several years now. New models would visualize the progress being made in...
## Describe the problem Currently the acrylic system is tagged as experimental but is used by many customers. This feature should be graduated out of experimental. ## Describe the solution...
## Describe the issue We need conceptual docs for [distant lights](https://github.com/microsoft/MixedReality-GraphicsTools-Unity/pull/37). ## Feature area All distant light documentation. ## Existing doc link [Proximity light](https://docs.microsoft.com/en-us/windows/mixed-reality/mrtk-unity/mrtk3-graphicstools/features/proximity-light) and [hover light](https://docs.microsoft.com/en-us/windows/mixed-reality/mrtk-unity/mrtk3-graphicstools/features/hover-light) docs can be...
## Describe the problem Improve the acrylic example scene. Adjust placement, add new background elements, etc. ## Describe the solution you'd like Set up scene for Hololens usability - camera...
## Describe the problem Many projects require meshes be combined or split up (into tiles) for performance reasons. Writing code to do this can be a burden for developers. ##...
## Describe the issue It would be nice to announce Graphics Tools on the Mixed Reality blog like [we did for the Unreal version](https://techcommunity.microsoft.com/t5/mixed-reality-blog/tighten-up-your-graphics-with-graphics-tools-for-mrtk-unreal/ba-p/2228600). ## Feature area Public announce. ##...
## Describe the problem MRTK2 has a few shaders for the spatial mesh that should be ported to Graphics Tools. ## Describe the solution you'd like We should move all...
## Describe the problem Right now the new MRDL bounding box lives in standard assets package. This shader could live in Graphics Tools with the other MRDL shaders. ## Describe...
## Describe the issue We are missing conceptual documentation on the texture combiner tool ported from MRTKv2: https://github.com/microsoft/MixedReality-GraphicsTools-Unity/pull/28 We should also address these concerns in the docs: https://github.com/microsoft/MixedRealityToolkit-Unity/issues/8079 ## Feature...