DirectXShaderCompiler
DirectXShaderCompiler copied to clipboard
lib/DxilPIXPasses/DxilDebugInstrumentation.cpp's addStepEntryForType should do the null check, instead of the caller
Description Code issue noted in cherry-pick review: https://github.com/microsoft/DirectXShaderCompiler/pull/6300
Steps to Reproduce No repro. Code issue.
Actual Behavior No behavior change expected.
Environment Not relevant.