Pat Patterson
Pat Patterson
The layout code puts the buildings in a 'discrete spiral', which gives a nice town-like cluster. It would be easy to start the spiral at a given radius, and have...
Right now, the contacts are pretty much standard villagers, with the addition of an AI rule that has them cancel any movement and hang around for 30 seconds after they...
I think to keep it simple, just 'locking' the contacts (villagers) into a building via iron doors would be sufficient to keep them inside - only players can press the...
I like the idea of outdoor villagers being unassigned contacts, but I still think AI is the way to constrain their movement. Otherwise, the existing AI will decide the contact...
@ryanblock It should be possible to avoid polluting client factory / request by refactoring somewhat. As I mentioned above, I took the path of least resistance, so I could at...
@andybee Great! I'll try to find some time to refactor the code in this branch so that it doesn't just take a shortcut from the request flow. The overall developer...
@lazyatom Looks very similar to me!
Fixes #29.
I'm happy to (continue to) maintain `trino-getting-started/hive/trino-b2`! I also just noticed `trino-getting-started/iceberg/trino-iceberg-minio` - I'll see if I can create a `trino-iceberg-b2` variant. Would that live in the new community folder?
It could live on https://github.com/backblaze-b2-samples, for sure. I'm thinking I could create a `trino-getting-started-b2` (or something like that) repository, containing `hive/trino-b2` and, at some point in the future, `iceberg/trino-iceberg-v2`. It...