CatDogEngine
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[Shading] Strange normal at UV seams
Modole
https://github.com/CatDogEngine/TestAssets/blob/main/PBR/zbrush_for_concept_-_mech_design_d.ver.zip
Sketchfab
CatDog
Without Normal Map
Blender
In source gltf file, it has 5 meshes with same materials but merged in assimp process. Maybe the root cause. Can you give a link to skectfab model so that I can download a .fbx format file to go to use FbxProducer to test ?
In source gltf file, it has 5 meshes with same materials but merged in assimp process. Maybe the root cause. Can you give a link to skectfab model so that I can download a .fbx format file to go to use FbxProducer to test ?
https://sketchfab.com/3d-models/zbrush-for-concept-mech-design-dver-a421f87ebeb94b6684c28769b028dd4a