Christian Rocha
Christian Rocha
Is this after the cursor is shown via spawning another terminal-based program or are you finding the cursor is always visible in Bubble Tea applications on Windows 11 in general?
Okay, interesting. I'm seeing this behavior in Windows 11, but only when both of these conditions are met: 1. In the legacy command console (`cmd.exe`) and Powershell standalone app (Powershell...
Noted, thank you. With any luck when we fix the bug in `cmd.exe` it'll also fix the bug in older versions of Windows Terminal.
Yes, we definitely have plans to improve this! No specific timeline at the moment, but optimizing rendering is a big one for us. What's your specific use case? Bubble Tea...
I'd prefer not to introduce lower-level drawing commands just yet. Bubble Tea actually currently has some [low-level scrolling commands](https://pkg.go.dev/github.com/charmbracelet/bubbletea#ScrollDown) for performance reasons, and they're much harder to work with compared...
Just a note that #95, which was merged about a week ago, contains an optimization where only changed lines are repainted. We have further optimizations planned, but this should improve...
Hi! Unfortunately, when the mouse is enabled in a terminal native text selection is no longer possible. It’s a limitation of pretty much all terminals. The plan is to implement...
Hi! Unicode and IME are supported supported by Bubble Tea. What's your system locale set to? Sometimes we've seen this happen when the locale isn’t UTF-8, particularly with CJK locales....
Hi! So the list example was actually intended to have filtering disabled, but it looks like we accidentally left some of the filtering hooks in. We’ll remove it to keep...
Hi, and thanks for the report. Are you using the [Cell Motion](https://pkg.go.dev/github.com/charmbracelet/bubbletea#WithMouseCellMotion) or [All Motion](https://pkg.go.dev/github.com/charmbracelet/bubbletea#WithMouseAllMotion) mouse modes? Generally-speaking, Cell Motion is generally more widely supported. Editor’s note Based on what...