SMB3-Foundry
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Add TSA Editor
Is your feature request related to a problem? Please describe. A clear and concise description of what the problem is. Currently there is no way to edit the TSA. This makes it impossible to edit blocks using the editor.
Describe the solution you'd like A clear and concise description of what you want to happen. Create a TSA editor to edit the blocks. The TSA editor will include a TSA viewer and a block editor. The TSA viewer will allow the user to see the entire TSA and easily select different elements of the TSA. The block editor will allow the user to easily select a tile and apply it to the TSA.
Already referenced and defined differently by Issue #42
Not if it is more appropriate to ask here but I would love it if I could change the operation of the tiles easily, I mean those dedicated to the functions on the map, more precisely the "4x4" tiles representing the levels, the tube for the passages, the castles and / or the prisons, (it depends on how we understand the figures) or all the others that do not have particular functions, being able to exploit even the "strange" ones (in my understanding these, broken tiles, which have no particular functions or drawings depict things). The idea would be to have more control by being able to determine how a "4x4" tile should behave, if as a standard level understood that when you complete a level it changes, in the street unlocked with another image ([M] or [L]), if as the tiles show a green pipe, which on exiting does not change its image or its status of blocked or free passage, choosing both the sound and the effect in the video that happens with the prisons when the tiles in the image of "broken prison" (blinking white all over the screen) that unlocks movement in the map or, the choice of blocking or unlocking Mario's movement in the map at the end of the level depending on the "4x4" tile chosen for create a custom image with a specific order. There are so many images to use, why shouldn't you give the opportunity to personalize all this in the best possible way?
Moreover it would be nice to be able to add sprites in the map where they are few in some maps, to have more possibilities of editing in the map for example, to add more boats for movement on the water, because they can only be used starting from sprite set 3 onwards. Do you think all this is feasible?
I apologize in advance for the fact that the sprite speech right here has nothing to do with it, but it is still about editing the map.