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More intuitive morphing default case

Open guillaume-florent opened this issue 7 years ago • 1 comments

There could be a more intuitive way (programatically speaking) to morph the shapes that could be used as a default solution:

  • position the morphing vertices based on the bounding box
  • move the vertices

guillaume-florent avatar Jan 09 '18 00:01 guillaume-florent

Please see https://github.com/guillaume-florent/PyGeM/commit/7d7d260be77b4d8ca0dec65c917f172cedcad04b for a possible way to do it.

guillaume-florent avatar Jan 09 '18 00:01 guillaume-florent