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imgui in gd via cocos

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i think this could be a funny thing to do, though probably not very useful, if even possible

enhancement

https://github.com/matcool/gd-imgui-cocos/blob/653e533c64597b64f7b96d523225b012bff5ea57/src/backend.cpp#L233 This function modifies the global OpenGL state, so if other rendering code expects a different blend mode, things may look broken, for example if any project using gd-imgui-cocos is...