rust_d3_geo
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README.md - Discuss mixing Javascript and Rust and performance implications.
Here are notes on what I want to say.
- find and include wasm-bindgen quote that says
A) "Do DOM manipulation in javascript, and compute in RUST", think are still on the cutting edge. B) bytecode alliance has a proposal for more performance exchange of data.
- Discuss gloo_timer as an example of the division of labour between javascript and RUST
in rust only code need to define a spawm thread closure in rust that will have a wasmbingen exported equivalent representation
- Discuss requestAnimationFrame approach using in
https://github.com/martinfrances107/rust_d3_geo_voronoi
- Mention as a counter point yes.rs