Mark Mandel
Mark Mandel
> hmm.. Could you try to allocate the clients with the same ip and different ports? Unless you mean something else, the unit test has two sockets on the same...
Just for easy discovery, assuming there's an issue in Quillkin, it's _likely_ one of these spots: * https://github.com/googleforgames/quilkin/blob/main/src/components/proxy/sessions.rs * https://github.com/googleforgames/quilkin/blob/main/src/collections/ttl.rs So weird.
Single binary would also be lovely! Would not complain about that either! 👍🏻 Go cross compiles so easily too!