UnrealEditorPythonScripts
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Run Script on Commandlet
Hi, Thanks for your great work. Currently, I am suffering on an issue that python scripts cannot be correctly used on commandlet. By commandlet, I cannot get actors of level I am working on. I believe the default level of commandlet is some temp level. Is there a way to change the default level so that I can do modification on level by commandlet? Looking forward to your reply.
Best, S.F.
Just run this on the default way it is meant to be run: Editor: execute python script.