m4xw
m4xw
If that doesnt help for you, then I will have big troubles without a device to work with in front of me.
thats bad news, time to whip out the heavy weapons, `-DGL_DEBUG` on clean build
(add it to CFLAGS and CXXFLAGS in case you don't know)
Another tester got it working with the changes I stated, but he can't get me the log of the exception, there def seem to be gl errors occurring
@mudlord Interested? This will also be the first integration for multi-plugin support before it goes into libretro.
@hhromic fwiw I will also be targeting Pi4 first class support for this, earlier variants will be better off with RetroArch tho. Standalone isn't about perf tho, just having more...
@hhromic UI will be Qt5/QML running on top of whatever (can make a distribution but it isn't really required) UI will primarily target GLES3 but GLES2 is compatible. Would it...
@hhromic It uses eglfs/kms/GBM, there should be no issue then ;)
No ETA as usual. Actually didnt find time to work on this for the last 3/4 year Heres some mockups: 
> I thought what they were looking for was more like something Project64 like I will support a normal desktop UI as well, i will just make it up as...