lxgr-linux

Results 40 comments of lxgr-linux

That's a very good reason to support ipv6, I will look into this.

> Instead of making your first pokete unique, get a unique pokete as a reward for finishing a quest in the starting city. Yes, or at least making it somehow...

Hey, first of all this looks really nice, me and @MaFeLP will look into this. Funny how you chose German as the second language xD.

I would suggest removing the `pokete_classes/ui` folder and placing it's content in `pokete_classes` since most of pokete_classes content is related to ui anyways, so a distinction there does not make...

Hey, All this also begs the question of what else should be translated, besides dialogues (some of which just work in the englisch language), headings etc. also Pokete and attack...

I now added the integration with the settings and therefore changed some stuff in the language class.

Then I think it would also be great to make the setting in the menu to select the language it self dynamic, so that when new languages are added, the...

I will also look into the extending the German translation. Oh, and I also think translating logging messages isn't a good idea, since those should be reproducable and the same...

Hey, Sorry for replying so late, I was very busy with another project. I will look into `pokete_classes` at saturday. But what I think, what is then also really important...