depthai
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Neural-Assisted Disparity Depth Estimation
Start with the why:
The why of this effort (and initial research) is that any many applications depth cameras (and even sometimes LIDAR) are not sufficient to successfully detect objects in varied conditions. Specifically, for Luxonis’ potential customers, this is directly limiting their business success:
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Autonomous wheelchairs. The functionality above it would be HUGE for this application as existing solutions are struggling with the output of D435 depth. It gets tricked too easily and misses objects even w/ aggressive host-side filtering and other detection techniques.
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Autonomous lawn mowing. This use-case is also struggling with object detection using D435. The system can't identify soccer-ball sized things reliably even with significant host-side post-processing and then need to be able to identify down to baseball sized things.
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Volumetric estimation of low-visual-interest objects. Disparity depth struggles significantly with objects (particularly large objects) of low visual interest as it lacks features to match. Neural networks can leverage latent information from training that overcomes this limitation - allowing volumetric estimation where traditional algorithmic-based disparity-depth solutions cannot adequately perform.
The original idea of DepthAI is to not solve this sort of problem, but it is well suited to solving it.
Background:
As of now, the core use of DepthAI is to run 2D Object Detectors (e.g. MobileNetSSDv2) and fuse them with stereo depth to be able to get real-time 3D position of objects that the neural network identifies. See here for it finding my son's XYZ position for example. This solution is not applicable to the above two customers because the type of object must be known to the neural network. Their needs are to avoid any object, not just known ones, and specifically objects which are hard to pick up, which are lost/missed by traditional stereo depth vision.
New Modality of Use
So one idea we had recently was to leverage the neural compute engines (and SHAVES) of the Myriad X to make better depth - so that such difficult objects which traditional stereo depth misses - could be detected with the depth that’s improved by the neural network.
Implementing this capability, the capability to run neural inference to produce the depth map directly, or to improve the results of the disparity-produced depth map, is hugely enabling for the use-cases mentioned above, and likely many others.
Move to the how:
The majority of the work of how to make this happen will be in researching what research has been done, and what techniques are sufficiently light-weight to be run on DepthAI directly. Below is some initial research to that end:
Google Mannequin Challenge:
Blog Explaining it: https://ai.googleblog.com/2019/05/moving-camera-moving-people-deep.html Dataset: https://google.github.io/mannequinchallenge/www/index.html Github: https://github.com/google/mannequinchallenge Notice in a lot of caes this is actually quite good looking depth just from a single camera. Imagine how amazing it could look with 2 or 3 cameras.
Could produce just insanely good depth maps.
KITTI DataSet:
http://www.cvlibs.net/datasets/kitti/eval_scene_flow.php?benchmark=stereo
So check this out. A whole bunch of ground truth data, with calibration pictures, etc. So this could be used to train a neural network for sure on this sort of processing.
And then there's a leaderboard downbelow of those who have.
PapersWithCode:
PapersWithCode is generally awesome. They have a slack even.
https://paperswithcode.com/task/stereo-depth-estimation
Others and Random Notes:
So have a dig through there. This one from there seems pretty neat: https://github.com/CVLAB-Unibo/Real-time-self-adaptive-deep-stereo
These guys seem like they're getting decent results too: https://arxiv.org/pdf/1803.09719v3.pdf
So on a lot of these it's a matter of figuring out which ones are light enough weight and so on to see about porting.
Notice this one uses KITTI dataset as well: https://www.cs.toronto.edu/~urtasun/publications/luo_etal_cvpr16.pdf
- From Intel R&D directly: https://arxiv.org/pdf/2001.04552.pdf Apparently this was never implemented. Deep Learning Stereo Vision at the edge
- Google’s StereoNet looks really fast/lightweight: https://arxiv.org/pdf/1807.08865.pdf
- Github summarizing depth quality enhancements using CNNs: https://github.com/mdcnn/Depth-Image-Quality-Enhancement
- This one looks pretty interesting: https://arxiv.org/pdf/1910.00541.pdf
SparseNN depth completion https://www.youtube.com/watch?v=rN6D3QmMNuU&feature=youtu.be
ROXANNE Consistent video depth estimation https://roxanneluo.github.io/Consistent-Video-Depth-Estimation/
- https://web.stanford.edu/class/ee368/Project_Autumn_1516/Reports/Jordan_Shridhar.pdf Seems like the Myriad X 2x NCE + SHAVES are plenty fast enough to real-time make a super-great disparity depth output.
- https://arxiv.org/pdf/1910.13708.pdf
- DDRNet: Depth Map Denoising and Refinement for Consumer Depth Cameras Using Cascaded CNNs:
- http://openaccess.thecvf.com/content_ECCV_2018/papers/Shi_Yan_DDRNet_Depth_Map_ECCV_2018_paper.pdf
- https://github.com/neycyanshi/DDRNet
- AMNet: Deep Atrous Multiscale Stereo Disparity Estimation Networks: https://arxiv.org/pdf/1904.09099.pdf
- Stereo Matching by Training a Convolutional Neural Network to Compare Image Patches: https://github.com/jzbontar/mc-cnn/blob/master/README.md
- Siamese network. Probably way too big ass it shows multi-second run-times: https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6472548/
- The middlebury stereo dataset seems incredibly useful https://github.com/kelkelcheng/GC-Net-Tensorflow/blob/master/README.md
- DispNetC shows 0.06 runtime, which is encouraging.
- Real-time self-adaptive deep stereo
- https://zpascal.net/cvpr2019/Tonioni_Real-Time_Self-Adaptive_Deep_Stereo_CVPR_2019_paper.pdf
- https://github.com/CVLAB-Unibo/Real-time-self-adaptive-deep-stereo/blob/master/README.MD
- Pytorch implementation of the several Deep Stereo Matching Network(DSMnet) https://github.com/wyf2017/DSMnet/blob/master/README.md
As a DepthAI user, I want to emphasize the importance of having clean/accurate/precise depth maps - it's clear that deep learning is the key to achieving this.
It's definitely possible to clean up depth maps with more traditional filtering, with something like the Bilateral Solver: https://drive.google.com/file/d/1zFzCaFwkGK1EGmJ_KEqb-ZsRJhfUKN2S/view
However there has been much more work recently to apply deep learning to 3d image generation, and more work is coming all the time.
Stereo Magnification introduced Multi Plane Images, and used differentiable rendering to learn to generate them from stereo images: https://people.eecs.berkeley.edu/~tinghuiz/projects/mpi/
Many have extended on this idea, but much of the latest work uses dozens of input images, instead of just two:
DeepView: https://augmentedperception.github.io/deepview/ Immersive Light Field Video w/ Layered Meshes: https://augmentedperception.github.io/deepviewvideo/ Neural Radiance Fields: https://www.matthewtancik.com/nerf
(Not all of these output MPIs, but all are fairly similar)
There's also plenty of recent work around monocular depth estimation, like MiDaS from Intel: https://github.com/intel-isl/MiDaS
Some take existing 3d photos, and try to inpaint disocclusions, so that inaccuracies are less noticeable: https://shihmengli.github.io/3D-Photo-Inpainting/
Thanks @2emoore4 ! Super appreciate it. Will review all these shortly. And also sharing with the team!
I am adding the paper by Skydio which carries out end to end learning for stereo. https://arxiv.org/pdf/1703.04309.pdf
Thanks!
This looks quite interesting (Martin brought up internally): https://geometry.cs.ucl.ac.uk/projects/2018/depthcut/
Check out the datasets referenced near the end of this paper: https://arxiv.org/pdf/1612.02401.pdf The approach is also interesting IMO, and could be adapted for deep learning from stereo. (they are solving a harder problem which is both motion and depth from a pair of images, but you could fix motion since it's known and just focus on the depth part).
PatchmatchNet: Learned Multi-View Patchmatch Stereo Looks like an interesting paper for resource limited devices. https://github.com/FangjinhuaWang/PatchmatchNet https://arxiv.org/pdf/2012.01411v1.pdf
https://antabangun.github.io/projects/CoEx/#dem
https://github.com/ibaiGorordo/UnrealCV-stereo-depth-generation
https://arxiv.org/pdf/2007.12140.pdf https://github.com/ibaiGorordo/HITNET-Stereo-Depth-estimation
https://github.com/ibaiGorordo/HITNET-Stereo-Depth-estimation
This seems to be pretty accurate. Achieved results on TFlite HITNET Stereo Depth Estimation -

Compared to original results -

Looks great - thanks for sharing!
https://github.com/cogsys-tuebingen/mobilestereonet - From @PINTO0309 in Discord.
The first results are starting to come. Here's MIT Fast Depth (https://github.com/dwofk/fast-depth) running on OAK-D-(anything):

Hey @Luxonis-Brandon, this looks like a great starting point for neural network assisted depth estimation. I wonder how precise it can get if we added the depth ground truth in a self-supervised training. Is the inference part running on host and if this is the case, what would it look like to try to optimize the network run on the OAK-D onboard?
This is running on OAK-D directly, not on the host. Matija will be making a pull request soon so you'll be able to try it. (He may have already and I missed it - unsure... he just got it working this weekend.)
I was able to run real-time inference on HITNET Stereo depth estimation (middlebury) using OAK-D and having the inference on the host. Here are my results:

Due to a problem with OpenVINO's conversion to Myriad Blob, I submitted an issue to Intel's engineers (OpenVINO). So far, Intel engineers seem to be concerned that the structure of the model is wrong, but we are able to infer it successfully in ONNX runtime and TFLite runtime.
- [Bug] GatherND shape conversion from ONNX is inaccurate #7379 (HITNET to blob / OpenVINO) https://github.com/openvinotoolkit/openvino/issues/7379
Also, HITNET looks nice, but it is quite slow. Currently, monocular depth estimation models (fastnet, Midas 2.1 small...) seem to be faster than the stereo ones (current ones are too complex with 3D convolutions and the cost aggregation). But, I still have hope that there is somewhere some fast stereo model :monocle_face:
It looks like the issue I posted has been triaged and escalated to the development team. I can somewhat predict that it will run faster if I reason with OpenVINO, so I will be patient and interact with it.
Awesome - thanks!
Can Sb submit algorithm results to benchmark? https://vision.middlebury.edu/stereo/eval3/
I was able to run real-time inference on TFLite HITNET Stereo depth estimation (middlebury) using OAK-D and having the inference on the host. Here are my results:
Hey,
Sorry for the spam but I am trying to reproduce the same example that you showed @nickjrz (stereo depth estimation on the host with an oak-d and hitnet) and I can't get as good results as you show. I actually started from the same project (https://github.com/ibaiGorordo/HITNET-Stereo-Depth-estimation) but it looks like my results are much worse than yours (maybe the pre-processing?). Could you maybe provide a link to your code, it would be really interesting. Thank you!
@tersekmatija may be able to help advise too.
I was able to run real-time inference on TFLite HITNET Stereo depth estimation (middlebury) using OAK-D and having the inference on the host. Here are my results:
Hey,
Sorry for the spam but I am trying to reproduce the same example that you showed @nickjrz (stereo depth estimation on the host with an oak-d and hitnet) and I can't get as good results as you show. I actually started from the same project (https://github.com/ibaiGorordo/HITNET-Stereo-Depth-estimation) but it looks like my results are much worse than yours (maybe the pre-processing?). Could you maybe provide a link to your code, it would be really interesting. Thank you!
Hey @gurbain,
Some advice is to make sure you have the right parameters for the DepthAI stereo camera you are using such as baseline and focal length. You can also look at your input tensor and make sure it matches the input parameters of the model. I hope that helps!
https://github.com/ibaiGorordo/ONNX-HITNET-Stereo-Depth-estimation
https://github.com/ibaiGorordo/TFLite-HITNET-Stereo-depth-estimation
First, make sure you get the correct disparity map by passing the rectified images to the model. For the disparity yiu should not need any other changes. If the disparity map does not look good, there might be a problem with the rectified images, and you might need to calibrate the board. Does the depthai depth map from the library demo look good?
For the depth, check the depthai documentation on how to get the depth from disparity: https://docs.luxonis.com/projects/api/en/latest/components/nodes/stereo_depth/#calculate-depth-using-dispairty-map
A very lightweight stereo depth estimation model. The conversion to OpenVINO was successful, but I am struggling with Myriad Blob because it does not support ExtractImagePatches. If there is an alternative way to standard operations, it may be possible to convert it. Any suggestions for replacing ExtractImagePatches with standard operations would be very welcome. The only workaround idea I can do right now is to offload only ExtractImagePatches to the CPU and stitch the model processing together.
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ONNX, TFLite, OpenVINO (2MB - 11MB) https://github.com/PINTO0309/PINTO_model_zoo/tree/main/202_stereoDNN
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Original Repo https://github.com/NVIDIA-AI-IOT/redtail/tree/master/stereoDNN
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Paper https://arxiv.org/pdf/1803.09719.pdf
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ExtractImagePatcheshttps://docs.openvino.ai/latest/openvino_docs_ops_movement_ExtractImagePatches_3.html https://www.programcreek.com/python/?CodeExample=extract+patches

Also, a snippet of extract batches equivalent in TF: https://github.com/onnx/tensorflow-onnx/issues/436#issuecomment-993313423.