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Bloodmoon BlackFog+shaders=pitch blackness

Open miiichael opened this issue 9 years ago • 3 comments

Hello, I'm unsure if this is a problem with Bloodmoon, SEUS (or shaders in general), but when bloodmoon is fading in, everything suddenly goes pitch black at 18:55 game time, with visibility returning at 05:50. This doesn't happen when BlackFog is disabled (which I was surprised to find that the server allows clients to override). Tested with SEUS 11.0, 10.1 with everything enabled, and 10.1-Standard.

Bloodmoon 1.4.1 on Forge 12.17.0.1987 on Minecraft 1.9.4. GTX750 running nVidia 340.96 drivers, on Debian amd64.

miiichael avatar Jul 19 '16 15:07 miiichael

I get the same problem, everything become black all the bloodmoon time except the sky. It seems to be provocated by another mod which enters in conflict with BloodMoon, but I don't know which one is responsible of it.

0Navis0 avatar Aug 31 '16 07:08 0Navis0

Another issue still caused by the blackfog. When SEUS or Continuum shaders are present, the water become totally black durring the bloodmoons.

0Navis0 avatar Aug 31 '16 08:08 0Navis0

Users not using shaders (and using latest OptiFine) in latest 1.12.2 can confirm this is still an issue.

FireController1847 avatar Jan 16 '18 00:01 FireController1847