OpenComputers
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Screens sometimes display the wrong texture when the multiblock is updated
When you break screens they sometimes don't update the top texture. This affects the builds from the bb46ed92a90f7e9bfb427e164025cf01faa797cc commit.
- [x] Rebuild on Chunkload
- [ ] Fix Multiblock correctly when broken
Yea this is a known problem I hopefully fix this tomorrow
I made a commit that fixed it but in some cases it get's broken
When you load the world the screens get disconnected too