antimine-android
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Google Play Version is Sluggish
I'm switching between the latest fdroid version and the latest Google play version. Why does the newer version feel much more sluggish? There seems to be an input delay or the animations take longer. Also, I personally don't like how the appearance is more subtle when squares are "solved". Before it was quite easy to tell which squares are grayed out but now that it is harder to tell this further serves to slow the game down.
Hi! What control type are you using?
Hi! What control type are you using?
Hello, I am using the default control type where you switch between flag and dig and tap the squares.
I'm having the same problem, using the controls tap to open and long tap to flag.
It feels like if I click on a square and then I click somewhere else while the "animation" finishes, it will trigger some random nearby square. Here's a recording where it happens multiple times, both while clicking a nearby square to open it and just by trying to move the view.
This is with the latest play store version.
https://github.com/user-attachments/assets/4280ddf2-d449-48e9-8395-53b40de0fad7
The only way to play this right now is to wait a couple of seconds after every click, which is frustrating