Lukas Rusak
Lukas Rusak
> Here is log with this PR and yuv420p video: http://paste.debian.net/1172187/ > This came from console: "Attempt to import with overflowing offset (2053120 + 552960 > 2465792)" Thanks for that....
> The rebase requires some more in-depth knowledge (kodi/C++) than I have, but I'd be really happy to test. @lrusak any chance you might be able to rebase this PR...
> @lrusak Thanks for your prompt reply! > My goal is to use LED strips connected to my OrangePi3 (Allwinner H6) SBC as what's referred to as ambilight I see,...
> > > @lrusak Thanks for your prompt reply! > > > My goal is to use LED strips connected to my OrangePi3 (Allwinner H6) SBC as what's referred to...
> As another question comes now in my mind, was the work to add Vulkan in Kodi also be you? Seen something on slack that someone works on it and...
> Does your GL work for games use GL function addresses too? Should that be updated? Yea they do. It won't be a problem but it would be nice to...
Some notes about what I've learned so far trying to get this to build on all platforms: - I originally intended to use the python version that we build in...
I've rebased to squash all the fixups now that it's building on all platforms. I've reworded some commit names to reflect the changes. I've drop adding the xml files to...
I've thought about the `GetProcAddress` situation as I don't believe this should live in `CWinSystem`. I could move it to `CRenderSystemBase` but this also doesn't feel great because windows doesn't...
> Sorry that I missed most of the fun already :-) @lrusak can you expand a bit on why you don't use glvnd? Yea for sure. I don't use glvnd...