client-sdk-android
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on low network problem to determine user connected server and audio data transmit to both ways.
On low network problem to determine user is connected server and audio received and send to server for Audio track only (Not video track). Actually we need to determine that Two user are connected in one room from both the end of user . until another user join to room need to show waiting/ connecting message until the actual connection is established on both the end and user can speak and listen on another end.
Steps to reproduce the behavior:
- One user on very low network , another user may or may not be.
- Click on 'connect to room' from both user and join in same room with audio only.
- Now we trying to capture TrackSubscribed for remote user that user is connected for voice track. but after subscribed opponent user didn't receive voice , only one way voice is transmitted, both way audio not transmitted.
Expected behavior We need events to check that are fired when both side user are connected and audio track are transmitting the actual voice . so that way we can identify that connecting to audio in room. after both way audio data transmitted we will show user that user is connected to Room.
Please help , thanks in advance.