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Future: CameraSystem + changed support

Open ikeycode opened this issue 5 years ago • 1 comments

We should implement a 'changed' modifier so that we can skip iteration of unchanged chunks. This will allow us to do some hackery whereby we update transformed positions of components on-demand in a system only when they've been changed, and use this cached data in the renderers.

ikeycode avatar Mar 15 '20 10:03 ikeycode

FWIW this isn't a bottleneck right now but it'll come in handy for .. other.. stuff.

ikeycode avatar Mar 15 '20 10:03 ikeycode