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visual glitches

Open endercat126 opened this issue 5 months ago • 3 comments

Describe the bug screen glitches when using this mod with any shaders

To Reproduce

  1. /flywheel backend irisflw:iris_instancing
  2. enable any shader

Screenshots Image

Desktop (please complete the following information):

  • MC version: Forge 1.20.1
  • Iris or Oculus version: Oculus 1.8.0
  • IrisFlwCompat version: 2.0.3
  • GPU: AMD Radeon RX 6650 XT

Additional context https://mclo.gs/2dKIkjl

endercat126 avatar Jun 30 '25 08:06 endercat126

Confirming with:

  • MC: 1.20.1
  • Create: 6.0.6
  • Oculus: 1.8.0
  • IrisFlwCompat: 2.0.3
  • GPU: 6800 XT
  • Shaders:
    • BDS 1.0
    • CompReimagined 5.5.1
    • Makeup UF 9.1f
    • Vanilla Plus 3.3

#199 more examples.

kyylvisa avatar Jul 19 '25 18:07 kyylvisa

I have the same issues. It looks like IrisFlwCompat does not support Oculus 1.8.0 because Iris is already at >=1.8.1 (The version(s) IrisFlwCompat officially supports). I guess we just have to wait until Oculus gets updated to Iris >=1.8.1.

kurimanju-dev avatar Aug 12 '25 19:08 kurimanju-dev

Interestingly enough, when forcing mesa to use the zink opengl->vulkan driver, shaders mostly work as intended. Create objects are broken (do not render at all) but the visual issues are gone.

I do not recommend this route though as zink is still relatively unstable and was prone to memory leaks and gpu locks.

kyylvisa avatar Aug 13 '25 18:08 kyylvisa