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Windows EXE deploy with FastForge and Shorebird
We are currently deploying our Windows release using Fastforge, which packages the app into an EXE installer with an auto-updater. Since we’ve started using Shorebird for patching between releases (primarily for our iOS and Android versions), we now want to use it for the Windows version as well.
The issue is that in order to use Shorebird, we need to compile the app using shorebird release windows instead of flutter build windows.
Is it possible to use Fastforge to package a Windows release that was built using the Shorebird command?