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[question] Sign conventions for ux, uy, uz (0D RustBCA geometry)

Open HexSygon opened this issue 1 year ago • 2 comments
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Just to double check, the following is correct right?

  • ux -> into the surface
  • uy -> into the B-field direction
  • uz -> into the R direction

HexSygon avatar Aug 15 '24 15:08 HexSygon

Hi @HexSygon - +ux is into the surface in 0D, but the y and z directions are arbitrary.

drobnyjt avatar Aug 15 '24 17:08 drobnyjt

Thank you @drobnyjt

Is the compound_bca_list_1D_py angle input with respect to the surface normal like how it is for the Sputtering Yields and Reflection Coefficients?

HexSygon avatar Aug 21 '24 19:08 HexSygon

Sorry for not replying to this earlier - yes, all angles are defined the same.

drobnyjt avatar Jan 16 '25 23:01 drobnyjt