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Investigate adding a game auto-updater

Open lazerwalker opened this issue 4 years ago • 1 comments

There has to be an existing Electron module for auto-updates.

We'll need a CDN to load the updated assets from (that ideally isn't just GitHub raw files) so this may be blocked on #18 for having a deployed CDN'd version of the latest assets. That GH Pages deploy could also theoretically include a version canary file used to check for updates.

lazerwalker avatar May 26 '21 16:05 lazerwalker

https://www.electronjs.org/docs/latest/tutorial/updates

lazerwalker avatar Jun 20 '22 17:06 lazerwalker