Vladimir Kononovich
Vladimir Kononovich
Ghidra doesn't have debugger capabilities in current public release. And my current debugger feature doesn't work well. So, let's wait until the first Ghidra's release with the debugger included will...
Update: Ghidra does have a debugger now, but it doesn't work well with gdb in bare mips.
Is that format executable by PSX? Is there a structure description?
So, do you know some game which uses CPE instead of PS-X EXE?
It would be great to add an option to generate relocations.
How could I check remote debugging functionality? Which branch is it, and which defines are need?
1. "Start gdb (m68k version)" - where could I find this version? What features are you going to add in the future? That is great! I'll check it.
What I want: Regenerate new libs, that will be with all functions, and almost without collisions. Then, I want apply them in IDA.
I understand. Another question: signature models: dccb3**c**.sig dccb3**l**.sig "**l**" and "**c**" - what the difference?
Ok. There is some compiler lib-file. Which model will be selected and which criteria will be used when naming it? There is some lib-inner memory model?