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Job system

Open kvark opened this issue 10 years ago • 3 comments

Everything should be a job like explained by Naughty Dog.

The frames are supposed to be fired up by the main thread in a continuous fashion, with multiple frames in flight at every moment. Culling, animation, and command buffer construction are all jobs.

We have multiple choices for the implementation:

  • Servo
  • Cargo?
  • Our own bicycle

kvark avatar Mar 24 '15 13:03 kvark

I have been thinking of how to solve this problem. I have an early purposeful for a project called Snowstorm.

ghost avatar Mar 24 '15 17:03 ghost

Wow, nice writeup, thanks @csherratt !

kvark avatar Mar 24 '15 17:03 kvark

Most promising so far - https://github.com/kvark/fibe-rs

kvark avatar Apr 18 '15 14:04 kvark