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Blade on iPadOS / VisionOS?

Open clarkezone opened this issue 1 year ago • 2 comments

Blade clearly already supports MacOS via Metal, is it currently supported on iOS specifically iPad?

clarkezone avatar Feb 22 '24 01:02 clarkezone

I haven't tested it on iOS yet, but there should be minimal, if any, changes needed. This is based on the experience we had with wgpu.

Note that, in terms of window system integration, there is already support - https://github.com/kvark/blade/blob/1875b776edfc87763ebc4206fd31973b79076a2d/blade-graphics/src/metal/mod.rs#L386-L388

If you try it out, I'm curious to see how it goes!

kvark avatar Feb 22 '24 06:02 kvark

I can try it out, but it will be with SDL and not winit, and it'll run as a rust program in an swift project.

seivan avatar Jul 20 '24 06:07 seivan