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Color coding for prefabs

Open dcsobral opened this issue 3 years ago • 1 comments

On my own preview images I use color coding for prefabs that makes the map much more pleasant to the eye and provides some underlying information. I suggest using a color code based on the prefab tags on the Xs for the prefabs on the map.

Alpha 20 stable mixer uses the following tags to control zoning:

  • gateway: POIs on the city connection to the intercity roads
  • oldwest: "feature" town
  • rural: outlying POIs in cities and towns
  • countryresidential: residential POIs in country towns (the smaller towns aside oldwest)
  • countrytown: non-residential POIs in country towns
  • industrial: industrial POIs in cities and towns
  • downtown: downtown POIs in cities
  • commercial: business POIs in cities and towns
  • wilderness: wilderness POIs

There's one other tag that is not used by the mixer, but relevant: trader.

I use a rather long list of colors but I suggest using the "Simcity" scheme with two additions:

  • Residential: green
  • Commercial: blue
  • Industrial: yellow
  • Downtown: gray
  • Gateway/Trader: pink

The full list of colors I use, including some tag combos is here: https://imgur.com/OBwdgRw

dcsobral avatar Jan 05 '22 19:01 dcsobral

Thank you for your suggestion. I will refer to it as I do not have much knowledge about better display methods.

kui avatar Jun 11 '24 13:06 kui