Kovid Goyal
Kovid Goyal
If it is important to you feel free to implement support for vertical, I have no objections.
No worries, it is going to be some time before I can find the time to review this.
> What would it take to add support for macOS? There would need ot be some way to get CoreText to render multi-channel bitmaps. Since Apple has officially decided to...
People on macs complain a lot if text rendering is different from Apple's which is why I took the trouble of implementing it using CoreText in the first place. I'm...
On Sun, May 26, 2019 at 12:06:49PM -0700, nightuser wrote: > @kovidgoyal could you help me with this short block of code: https://github.com/nightuser/kitty/blob/freetype_subpixel_rendering/kitty/cell_fragment.glsl#L71 , please? I'm not fluent in OpenGL...
See the comment at the start of the main() function under #ifdef TRANSPARENT for why bg_alpha is doubled. As for scaled_mask, I will look at it a littl elater, when...
Regarding scaled mask. I dont quite understand the problem. The only difference between the transparent and opaque bg cases is that the background has its own alpha, therefore you cannot...
@nightuser I will re-write that shader to make it clear exactly what is happening in the various rendering scenarios (simple, split, transparent, etc) which should make it possible for you...
@nightuser as promised I have simplified and documented the cell fragment shader. And also gotten rid of the double bg_alpha multiplication as it was not really needed. Let me know...
There's no point writing it out to a termcap file, since as far as I know, termcap dbs cant be read from random files. Instead just modify the FAQ entry...