GD3D11
GD3D11 copied to clipboard
Muffled sounds in interiors
Describe the bug In recent versions all sounds in interiors are much quieter than outside: speech, weapon sheathing, spell effects
To Reproduce Steps to reproduce the behavior:
- Install recent version from steam workshop
- Talk to npc, draw weapon, cast spell outside, take note of loudness
- Do same in any house, take note of loudness. If it was reproduced successfully, it will be much quieter
Expected behavior Loudness of sounds should be same inside and outside
Screenshots No screenshots, but I can record video to demonstrate it, if needed
Please complete the following information):
- Graphics card: GTX 960 /2
- Gothic version: G2 NotR workshop version
Additional context Legacy version from workshop works as intended, so this happens somewhere between 17.8-dev17 and 17.8-dev21
I have the same problem, RTX4070 (Archolos)
@Arctomachine @redv1ce
Can you please test the latest nightly / release 17.8-dev24 ?