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Player gets insta-chomped in modded level
Reported by Norbert over on princed.
Even though this doesn't happen in the game without modding, I'm slightly concerned it doesn't happen in the Apple II version thus might indicate a lower level issue or difference that I've missed.
Worth investigating but maybe not holding up release for.
To modify level 1 for testing this, at offset 0x3203 of Levels/LEVEL1, change
[21] 01 21 21 21 34 34 33 33 21 [23]
to
[12] 01 21 21 21 34 34 33 33 21 [12]
I agree, don't hold up release for this.
Code from subs.asm:
\* Special start for Level 1
.special1
lda #5 ;scrn
ldx #2 ;blockx
ldy #0 ;blocky
jsr rdblock
jsr pushpp ;slam gate shut
lda #stepfall
jsr jumpseq
jmp STARTKID1
Postponing until next time.