Keli (Madison) Grubb

Results 31 comments of Keli (Madison) Grubb

this is looking pretty awesome! On the MP side, I'm guessing we will need to update the character sheet to include MP as a resource, if we swap from HP...

I looked into a system that could provide something like this perhaps: ## STR based * Guardian (Shields) * Berserker (double-weapon) * Challenger (single one-hand weapon) * Hero (single 2h...

Hm, so that's from the 5e SRD, but it looks like it could be adapted pretty easily. This definitely looks possible, but it will be a major change in the...

I think this definitely has potential. The first step would probably be the multi leveling of each class separately. I've put this idea as part of the 2.0.0 milestone for...

These all sound good to me. :+1: Especially number 3! I'm curious about number 2 a bit. For the examples you listed, did you have varying healing properties for each...

This sounds good to me, but I'd like to see a quick battle with this in place. I'll try and get a small game together this Tuesday and try out...

I have currently refrained from putting any special information (aside from stat/skill boosts) into character creation races, so that GMs can create their own special traits however they deem fit....

I'd much prefer html over LaTeX. I'm definitely interested. Having a dynamic character sheet would make major handbook changes much easier to implement.

Any update regarding the character sheet setup? I'd love to take a look at what you've done so far. The sample looks very promising.

Go for it! Any automated solution is fine for now. If we want to go another route in the future we can refactor later.